PC版游戏客户端无法正常运行
点击登录后再点下一步就这样了。卸载重装也不行。本周二更新后就这样了。之前没有过这种情况
@虫虫° @陨铁 @我开花了 @巡游天兵
急急急
游戏目录下的log.txt内容
M Exe module file: E:\game\xyq\xyqsvc.exe
M Current directory: E:\game\xyq
M Initializing client....
M Init utils.dll (1063838562)
M Succeeded to create FileLoader, opener os, loader discrete, root E:\game\xyq\Documents\res, depth 0, dynamic: False
M Succeeded to create FileLoader, opener os, loader discrete, root E:\game\xyq\Documents\res, depth 0, dynamic: False
M Package E:\game\xyq\built_in.npk (size 10445756) under opener cfile is loaded.
M Succeeded to create FileLoader, opener os, loader npk, root E:\game\xyq\built_in, depth 0, dynamic: False
M Succeeded to create FileLoader, opener os, loader discrete, root E:\game\xyq\dev_res, depth 0, dynamic: False
M NXCloudFileLoader cloud_engine_init done (root: E:\game\xyq).
M Succeeded to create FileLoader, opener os, loader cloud, root E:\game\xyq, depth 0, dynamic: False
M Succeeded to create FileLoader, opener os, loader discrete, root E:\game\xyq\script, depth 0, dynamic: False
M Package E:\game\xyq\script.npk (size 1251944) under opener cfile is loaded.
M Succeeded to create FileLoader, opener os, loader npk, root E:\game\xyq\script, depth 0, dynamic: False
ERROR *****************************************************************************
M NXFileSystem has already been initialized!
ERROR *****************************************************************************
M NXFileSystem has already been initialized!
M Init utils.dll (1063838562)
M Start utils.dll
M Init render.dll (1202430036)
M CPU Name 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz, core count of this device is: 16
M device model is pc
M Init python.dll (2389351893)
M Init audio.dll (578984847)
M Init world.dll (1725170211)
M Init terrain.dll (859673349)
M Init gaea.dll (1681888876)
M Init virtualtexture.dll (2890100427)
M Init collision.dll (3226119097)
M Init detour.dll (1775307485)
M Init claudiax.dll (3586099436)
M Init nxapp.dll (2664184578)
M Start render.dll
M Start python.dll
M Start audio.dll
M Start world.dll
M Start terrain.dll
M Start gaea.dll
M Start virtualtexture.dll
M Start collision.dll
M Start detour.dll
M Start claudiax.dll
M Start nxapp.dll
M Driver: DirectX 11
M Description: NVIDIA GeForce RTX 3060 Laptop GPU
M Version: 0.0.0
M Vendor:
M Width: 1280, Height: 720, BitDepth: 32
M -----------------------------------------------------------
M NVIDIA GeForce RTX 3060 Laptop GPU
M *** EffectMgr::CreateObj, filename: common\shader\simpletech.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\simpletech.nfx.
M *** EffectMgr::CreateObj, filename: builtin\shader\errorshader.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\cleardepth.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\blendadd.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\simpletech.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\simpletech.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\simpletech.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\simpletech.nfx.
M *** EffectMgr::CreateObj, filename: common\shader\simpletech.nfx.
M pixel decal enable: true
M Call script init.init().
M NewType world.track: 000002720A8A7E00
M NewType world.space_object: 000002720A8A6E60
M NewType world.visibleobject: 000002720A8A85D0
M NewType world.sfx: 000002720A8A7310
M NewType world.particlesystem: 000002720A8A74A0
M NewType world.model: 000002720A8A7180
M NewType world.primitives: 000002720A8A82B0
M NewType world.textobject: 000002720A8A8C10
M NewType world.simuiobject: 000002720A8A8760
M NewType world.nxuiobject: 000002720A8A7630
M NewType world.camera: 000002720A8A8A80
M NewType world.ClothWind: 000002720A8A6FF0
M NewType world.decal: 000002720A8A8120
M NewType world.deferred_decal: 000002720A8A77C0
M NewType world.light: 000002720A8A7950
M NewType world.reflectionprobe: 000002720A8A7AE0
M NewType world.anim_ctrl: 000002720A8A7C70
M NewType world.scene: 000002720A8A8440
M NewType world.ikbone: 000002720A897E00
M NewType world.scene_trigger: 000002720A896E60
M NewType world.iksolver: 000002720A896FF0
M Initialization completed successfully!
M
M Call script init.start().
('preload error', 0)
M *** EffectMgr::CreateObj, filename: common\shadow_on_plane.nfx.
M *** EffectMgr::CreateObj, filename: common\outline.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\velocity_mask.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\velocity.nfx.
M *** EffectMgr::CreateObj, filename: shader\built_in\misc\velocity.nfx.
M *** EffectMgr::CreateObj, filename: shader\built_in\glow\glow.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\temporal_aa.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\sun_shafts.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\sun_shafts.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\dof_blur_v.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\dof_blur_h_and_composite.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\downsample.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\bloom_bright.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\filter.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\filter.nfx.
WARNING *****************************************************************************
M shader\posteffects\filter.nfx(12:1): warning: illegal macro redefinition: MAX_NUM_SAMPLES
M *** EffectMgr::CreateObj, filename: shader\posteffects\combine_lut.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\combine_lut.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\final_composite.nfx.
WARNING *****************************************************************************
M Device do not support texture common/textures/u24.tga format R8G8B8, try to convert it to A8B8G8R8
M *** EffectMgr::CreateObj, filename: common\xyq_outline.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_mask.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_downsample.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_h.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_v1.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_v.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\bloom_downsample.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\bloom_bright.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\bloom_blur_h.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\bloom_blur_v_and_composite.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\gaussian_blur.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\gaussian_blur.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\gray.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\dof_blur_v.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\dof_blur_h_and_composite.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\radial_blur.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\wave.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\distortion.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\dark_corner.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\screen_filter.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\copy_depth_normalized.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\sun_shaft_iteration.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\sun_shaft_composite.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\motion_blur_accum.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\copy.nfx.
M *** EffectMgr::CreateObj, filename: common\pipeline\sobel_screen_space_outline.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\four_linear_intrp.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_edge.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_h_1.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_h_2.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_h_4.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_h_8.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_blur_h_16.nfx.
M *** EffectMgr::CreateObj, filename: shader\posteffects\glow_combine.nfx.
M *** EffectMgr::CreateObj, filename: shader\shadow.nfx.
WARNING *****************************************************************************
M shader\shadow.nfx(1:1): warning: illegal macro redefinition: TRUE
WARNING *****************************************************************************
M shader\shadow.nfx(2:1): warning: illegal macro redefinition: FALSE
WARNING *****************************************************************************
M custom render system already add to scene!
M ('anim2 status:', True)
M init.start finished
M OnWindowResize - 1280, 720
客服专区也提交工单了,响应太慢了#158 已经尝试过使用修复工具修复了。用完修复工具会提示修复成功,共一个问题。但是再次运行客户端还是一样。重新再运行修复工具又会提示修复成功共一个问题#120 收到小伙伴的反馈,小伙伴可以尝试重启路由器并检查下网络是否存在异常哦。#23 陨铁 发表于 2023-10-27 10:04 广东
收到小伙伴的反馈,小伙伴可以尝试重启路由器并检查下网络是否存在异常哦。
可以正常访问网页,电脑也重启过。路由什么的都重启了。一样的结果
收到小伙伴的回复,小伙伴可以登录客户端界面处点击“网易探针”检查网络是否正常哦。#23 陨铁 发表于 2023-10-27 16:14 广东
收到小伙伴的回复,小伙伴可以登录客户端界面处点击“网易探针”检查网络是否正常哦。
网络是正常的,试过了网易探针工具
试过了卸载换了个磁盘安装也是一样的。就是点进去立马提示无法连接到服务器。不像是网络问题,如果是网络问题应该会有等待网络响应的操作。但是我是一点下一步马上就提示无法获取服务器
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