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版主、、、BUG=客户端异常信息=已生成Log!!!!!!!!!!!

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16
发表于 2011-9-6 22:29:06 | 只看该作者 来自:海南
我不是计算机专业的路过。
【论坛近期活动汇总】
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17
 楼主| 发表于 2011-9-6 22:40:22 | 只看该作者 来自:湖北
值班的超版麻烦反应下吧
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18
发表于 2011-9-7 11:17:09 | 只看该作者 来自:陕西
乱七的…看着好乱!
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19
发表于 2011-9-7 12:03:23 | 只看该作者 来自:新疆
晕。。。这么多这些,看一行就晕了
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20
发表于 2011-9-7 12:14:41 | 只看该作者 来自:江苏
你应该挑关键的截,看来你的系统是被整理过的还不错,主要活动进程都不是在系统盘之下,应该是被优化过的系统盘。不过只从这些似乎分析不出什么来。乱七八糟的开机启动程序太多了,如果你不是专业的程序员用电脑最好把不用的开机启动程序关掉,否则光清理垃圾就够麻烦的。
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21
 楼主| 发表于 2011-9-7 16:13:58 | 只看该作者 来自:湖北
已把字体变小了。现在看起来不是那么乱
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22
 楼主| 发表于 2011-9-7 17:14:22 | 只看该作者 来自:湖北
原帖由 Atina 于 2011-9-7 12:14 发表 你应该挑关键的截,看来你的系统是被整理过的还不错,主要活动进程都不是在系统盘之下,应该是被优化过的系统盘。不过只从这些似乎分析不出什么来。乱七八糟的开机启动程序太多了,如果你不是专业的程序员用电脑最 ...


我开机启动项才3个,这也多啊
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23
发表于 2011-9-7 23:47:41 | 只看该作者 来自:广东
楼主,能否麻烦你详细的说明一下是客户端是怎么异常消失的?  是没有任何提示,还是有其他提示。如果有提示麻烦你截图说明一下,以便工作人员判断你出错的具体原因。
们为您准备了截图、传图、贴图教程,点击这里查看:http://xyq.netease.com/viewthread.php?tid=1531847

另外,你现在提供的 那些信息没用 需要提供的是现在客户端里的log.txt文件。

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24
 楼主| 发表于 2011-9-8 00:40:37 | 只看该作者 来自:湖北
[2011-09-08 00:33:32] Start Running =================================================
[00:33:32] M [CLIENT] Client window created(hidden).
[00:33:32] M [CLIENT] Exe module file: F:\梦幻西游\xyqsvc.exe
[00:33:32] M [CLIENT] Current directory: F:\梦幻西游\
[00:33:32] M [CLIENT] Initializing client....
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "utils.dll" - Start : 7.921875 (MB)
[00:33:32] M [CLIENT] Init utils.dll (1671665312)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "utils.dll" - Stop  : 8.488281 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "utils.dll" used 0.566406 (MB)
[00:33:32] M [CLIENT] File system: NPK first, OS second
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "render.dll" - Start : 8.921875 (MB)
[00:33:32] M [CLIENT] Init render.dll (2487404089)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "render.dll" - Stop  : 9.898438 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "render.dll" used 0.976563 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "world.dll" - Start : 9.898438 (MB)
[00:33:32] M [CLIENT] Init world.dll (2648298854)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "world.dll" - Stop  : 10.582031 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "world.dll" used 0.683594 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "python.dll" - Start : 10.582031 (MB)
[00:33:32] M [CLIENT] Init python.dll (1335575602)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "python.dll" - Stop  : 12.375000 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Load library "python.dll" used 1.792969 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Start module "python.dll" - Start : 12.375000 (MB)
[00:33:32] M [CLIENT] Start python.dll
[00:33:32] M [CLIENT] [MEMORY MONITOR] Start module "python.dll" - Stop  : 12.375000 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Start module "python.dll" cut 0.000000 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Start module "world.dll" - Start : 12.375000 (MB)
[00:33:32] M [CLIENT] Start world.dll
[00:33:32] M [CLIENT] [MEMORY MONITOR] Start module "world.dll" - Stop  : 12.375000 (MB)
[00:33:32] M [CLIENT] [MEMORY MONITOR] Start module "world.dll" cut 0.000000 (MB)
[00:33:32] M [CLIENT] Resource root directory: f:\梦幻西游
[00:33:32] M [CLIENT] Exist package file f:\梦幻西游\r3d.npk.
[00:33:32] M [CLIENT] Exist package file f:\梦幻西游\script.npk.
[00:33:32] M [CLIENT] Exist package file f:\梦幻西游\vmres\r3d.npk.
[00:33:32] M [RENDER] -----------------------------------------------------------
[00:33:32] M [RENDER] Driver: aticfx32.dll
[00:33:32] M [RENDER] Description: ATI Mobility Radeon HD 6370
[00:33:32] M [RENDER] Version: a001d
[00:33:32] M [RENDER] VendorID: 0x1002, DeviceID: 0x68e4, SubSysID: 0x1421103c, Revision: 0x0
[00:33:32] M [RENDER] Width: 640, Height: 480, BitDepth: 32
[00:33:32] M [RENDER] -----------------------------------------------------------
[00:33:32] M [RENDER] HAL (hw vp): ATI Mobility Radeon HD 6370
[00:33:32] M [RENDER] Set render mode: 32 32 32 1 0
[00:33:32] M [PYTHON] NewType swigvarlink: 06028828
[00:33:32] M [CLIENT] Call script init.init().
[00:33:32] M [PYTHON] NewType SwigPyObject: 060E4DC8
[00:33:32] M [CLIENT] Resource root directory: f:\梦幻西游\r3d
[00:33:32] M [CLIENT] Resource root directory changed: "f:\梦幻西游" -> "f:\梦幻西游\r3d"!
[00:33:32] M [WORLD] Loading scene file .\scene\xy_lights.scn ....
[00:33:32] M [WORLD] BSP file .\scene\xy_lights.bsp is not found!
[00:33:32] M [PYTHON] SET ACTIVE SCENE : scene 1
[00:33:32] M [CLIENT] Initialization completed successfully!
[00:33:32] M [CLIENT]
[00:33:32] M [CLIENT] Call script init.start().
[00:33:32] M [RENDER] Creating empty texture (512*512)
[00:33:32] M [RENDER] Remains 1827667968 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (512*512)
[00:33:32] M [RENDER] Remains 1825570816 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (256*512)
[00:33:32] M [RENDER] Remains 1824522240 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (256*512)
[00:33:32] M [RENDER] Remains 1823473664 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (128*512)
[00:33:32] M [RENDER] Remains 1823473664 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (128*512)
[00:33:32] M [RENDER] Remains 1823473664 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (512*256)
[00:33:32] M [RENDER] Remains 1822425088 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (512*256)
[00:33:32] M [RENDER] Remains 1821376512 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (256*256)
[00:33:32] M [RENDER] Remains 1821376512 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (256*256)
[00:33:32] M [RENDER] Remains 1820327936 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (128*256)
[00:33:32] M [RENDER] Remains 1820327936 bytes video memory.
[00:33:32] M [RENDER] Creating empty texture (128*256)
[00:33:32] M [RENDER] Remains 1820327936 bytes video memory.
[00:33:32] M [CLIENT] GPU multisample level: 0
[00:33:32] M [CLIENT] CPU multisample level: 0
[00:34:00] M [WORLD] Start loading "mesh\htg\base.gim" ...
[00:34:00] M [WORLD] Mesh extra file mesh\htg\base.mex loaded.
WARNING ***************************************************************************

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25
 楼主| 发表于 2011-9-8 00:43:05 | 只看该作者 来自:湖北
[00:34:00] M [WORLD] [WARNING] Skeletal mesh file mesh\htg\base.gim contains no bounding information(or it is too old)!

It causes calculation on loading, which may cost much cpu time.

You need resave it by Model Editor.
[00:34:00] M [WORLD] Finish loading "mesh\htg\base.gim" ...
[00:34:01] M [WORLD] Start loading "mesh/equip/bighat_9.gim" ...
[00:34:01] M [WORLD] Finish loading "mesh/equip/bighat_9.gim" ...
WARNING ***************************************************************************
[00:34:01] M [WORLD] [WARNING] Adding mesh file mesh\htg\default.gim without valid bounding information!
WARNING ***************************************************************************
[00:34:01] M [WORLD] [WARNING] Adding mesh file mesh\htg\common_hat.gim without valid bounding information!
[00:34:01] M [WORLD] Start loading "mesh/equip/e9143_wjgt.gim" ...
[00:34:01] M [WORLD] Finish loading "mesh/equip/e9143_wjgt.gim" ...
[00:34:01] M [WORLD] Creating mesh mesh\htg\base.gim d3d buffers....
[00:34:01] M [WORLD] Remains 1820327936 bytes video memory.
[00:34:01] M [WORLD] Creating mesh mesh\htg\default.gim d3d buffers....
[00:34:01] M [WORLD] Remains 1820327936 bytes video memory.
[00:34:01] M [WORLD] Creating mesh mesh\htg\common_hat.gim d3d buffers....
[00:34:01] M [WORLD] Remains 1820327936 bytes video memory.
[00:34:01] M [WORLD] Creating mesh mesh\equip\bighat_9.gim d3d buffers....
[00:34:01] M [WORLD] Remains 1820327936 bytes video memory.
[00:34:01] M [WORLD] Start loading "mesh\jxk\base.gim" ...
[00:34:01] M [WORLD] Mesh extra file mesh\jxk\base.mex loaded.
WARNING ***************************************************************************
[00:34:01] M [WORLD] [WARNING] Skeletal mesh file mesh\jxk\base.gim contains no bounding information(or it is too old)!

It causes calculation on loading, which may cost much cpu time.

You need resave it by Model Editor.
[00:34:01] M [WORLD] Finish loading "mesh\jxk\base.gim" ...
WARNING ***************************************************************************
[00:34:01] M [WORLD] [WARNING] Adding mesh file mesh\jxk\suit7.gim without valid bounding information!
WARNING ***************************************************************************
[00:34:01] M [WORLD] [WARNING] Adding mesh file mesh\jxk\default.gim without valid bounding information!
[00:34:02] M [WORLD] Start loading "mesh/equip/e9108_lxsj.gim" ...
[00:34:02] M [WORLD] Mesh extra file mesh\equip\e9108_lxsj.mex loaded.
[00:34:02] M [WORLD] Model mesh\equip\e9108_lxsj.gim adds natural child object effect\equip\e9108.sfx on socket 0.
[00:34:02] M [WORLD] Finish loading "mesh/equip/e9108_lxsj.gim" ...
[00:34:02] M [WORLD] Creating mesh mesh\jxk\base.gim d3d buffers....
[00:34:02] M [WORLD] Remains 1819279360 bytes video memory.
[00:34:02] M [WORLD] Creating mesh mesh\jxk\suit7.gim d3d buffers....
[00:34:02] M [WORLD] Remains 1819279360 bytes video memory.
[00:34:02] M [WORLD] Creating mesh mesh\jxk\default.gim d3d buffers....
[00:34:02] M [WORLD] Remains 1819279360 bytes video memory.
[00:34:02] M [WORLD] Start loading "mesh\gjl\base.gim" ...
[00:34:02] M [WORLD] Mesh extra file mesh\gjl\base.mex loaded.
WARNING ***************************************************************************
[00:34:02] M [WORLD] [WARNING] Skeletal mesh file mesh\gjl\base.gim contains no bounding information(or it is too old)!

It causes calculation on loading, which may cost much cpu time.

You need resave it by Model Editor.
[00:34:02] M [WORLD] Finish loading "mesh\gjl\base.gim" ...
[00:34:02] M [WORLD] Start loading "mesh/equip/bighat_10.gim" ...
[00:34:02] M [WORLD] Finish loading "mesh/equip/bighat_10.gim" ...
WARNING ***************************************************************************
[00:34:02] M [WORLD] [WARNING] Adding mesh file mesh\gjl\default.gim without valid bounding information!
WARNING ***************************************************************************
[00:34:03] M [WORLD] [WARNING] Adding mesh file mesh\gjl\common_hat.gim without valid bounding information!
[00:34:03] M [WORLD] Start loading "mesh/equip/e9182_djb.gim" ...
[00:34:03] M [WORLD] Finish loading "mesh/equip/e9182_djb.gim" ...
[00:34:03] M [WORLD] Creating mesh mesh\gjl\base.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1818230784 bytes video memory.
[00:34:03] M [WORLD] Creating mesh mesh\gjl\default.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1818230784 bytes video memory.
[00:34:03] M [WORLD] Creating mesh mesh\gjl\common_hat.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1818230784 bytes video memory.
[00:34:03] M [WORLD] Creating mesh mesh\equip\bighat_10.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1818230784 bytes video memory.
[00:34:03] M [WORLD] Start loading "mesh\xg\base.gim" ...
[00:34:03] M [WORLD] Finish loading "mesh\xg\base.gim" ...
WARNING ***************************************************************************
[00:34:03] M [WORLD] [WARNING] Adding mesh file mesh\jxk\common_hat.gim without valid bounding information!
[00:34:03] M [WORLD] Creating mesh mesh\jxk\common_hat.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1817182208 bytes video memory.
[00:34:03] M [WORLD] Creating mesh mesh\xg\base.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1817182208 bytes video memory.
[00:34:03] M [WORLD] Start loading "mesh\xys\base.gim" ...
[00:34:03] M [WORLD] Mesh extra file mesh\xys\base.mex loaded.
WARNING ***************************************************************************
[00:34:03] M [WORLD] [WARNING] Skeletal mesh file mesh\xys\base.gim contains no bounding information(or it is too old)!

It causes calculation on loading, which may cost much cpu time.

You need resave it by Model Editor.
[00:34:03] M [WORLD] Finish loading "mesh\xys\base.gim" ...
WARNING ***************************************************************************
[00:34:03] M [WORLD] [WARNING] Adding mesh file mesh\xys\common_hat.gim without valid bounding information!
WARNING ***************************************************************************
[00:34:03] M [WORLD] [WARNING] Adding mesh file mesh\xys\default.gim without valid bounding information!
WARNING ***************************************************************************
[00:34:03] M [WORLD] [WARNING] Adding mesh file mesh\xys\weapon.gim without valid bounding information!
[00:34:03] M [WORLD] Creating mesh mesh\xys\base.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1816133632 bytes video memory.
[00:34:03] M [WORLD] Creating mesh mesh\xys\common_hat.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1816133632 bytes video memory.
[00:34:03] M [WORLD] Creating mesh mesh\xys\default.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1816133632 bytes video memory.
[00:34:03] M [WORLD] Creating mesh mesh\xys\weapon.gim d3d buffers....
[00:34:03] M [WORLD] Remains 1816133632 bytes video memory.
[00:34:03] M [WORLD] Start loading "mesh\shhj\base.gim" ...
[00:34:04] M [WORLD] Mesh extra file mesh\shhj\base.mex loaded.
WARNING ***************************************************************************
[00:34:04] M [WORLD] [WARNING] Skeletal mesh file mesh\shhj\base.gim contains no bounding information(or it is too old)!

It causes calculation on loading, which may cost much cpu time.

You need resave it by Model Editor.
[00:34:04] M [WORLD] Finish loading "mesh\shhj\base.gim" ...
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26
 楼主| 发表于 2011-9-8 00:47:24 | 只看该作者 来自:湖北
能是传符件吧?

log.zip

12.72 KB, 下载次数: 5

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27
发表于 2011-9-8 00:57:27 | 只看该作者 来自:广东
LZ好劲    犀利噢
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28
发表于 2011-9-8 00:59:24 | 只看该作者 来自:天津
我X号复杂
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29
发表于 2011-9-8 01:08:13 | 只看该作者 来自:福建
看都看不懂
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30
发表于 2011-9-8 03:43:31 | 只看该作者 来自:广东
原帖由 豆★包 于 2011-9-7 23:47 发表
楼主,能否麻烦你详细的说明一下是客户端是怎么异常消失的?  是没有任何提示,还是有其他提示。如果有提示麻烦你截图说明一下,以便工作人员判断你出错的具体原因。
们为您准备了截图、传图、贴图教程,点击这里查 ...

我是来看超版的
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